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Evac

From EQ2i, the EverQuest II wiki

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Evac, short for Evacuation, describes fast-casting teleportation spells that remove the user and sometimes nearby group members to a preset (by the EQ2 designers) safe location in the zone or just outside it. They can be cast in combat to escape if things go wrong, or used to shorten travel times. Evac abilities include:

Evac Spells
Classes Spell and Level Targets Cast time Power cost Recast time
Scouts Escape, 25 Group, 20m 3s 54 15m
Wizards Portal, 24 Self 3s 45 15m
Wizards Depart, 38 Group, 20m 3s 138 15m
Wardens Verdurous Journey, 39 Group, 25m 3s 141 15m
Shadowknights Shadowy Elusion, 44 Group, 15m 5s 0? 30m
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