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Sonic Fists

From EQ2i, the EverQuest II wiki

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The following in-game bug has been reported to SOE:
  • This ability may not go off if the terrain between you and your target uneven in any way, but will still cost power and trigger the recast timer.


  • This ability may teleport you beneath the world if used on an incline/hill (it's uncommon, but happens)
  • Be careful using this spell in the Overrealm zones - if the above bug occurs, you will die when you get teleported under the world rather than respawn at the safe spot unharmed

other resources
LootDB
EQ2Players
Allakhazam's
EverQuest 2 Spell Information
Class Bruiser Bruiser Spell Icon HO Wheel Icon
Level 55
Category (Target) DD, Interrupt (Enemy)
 Casting Time  0.5 seconds
 Recast time  1 min
 Cost  101 power 
 Duration  Instant
 Range  10-35 meters
 Hit Bonus  50% Easier
Bruiser: Sonic Fists Spell Line
Level Spell Name
55 Sonic Fists
74 Sonic Punch
Teleporting attack that interrupts the target. You must be at range to use this attack.
Effects
  • Interrupts target
  • Inflicts 692-1101 melee damage on target

What does this information mean?
You may upload a JPG or PNG image of the in-game examine window.

Note: The teleport component of this ability actually teleports you to your target, then returns you to your origional location after about 2 seconds.

Spell Effects by Spell Rank
Effect App I App II App III App IV Adept I Adept III Master I Master II
melee damage 692-1101

Cells for spell ranks that are not available for this spell are displayed as black.

Note: Damage will vary depending on how much STR you have.

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