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Urzyd the Undying

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Urzyd the Undying
Urzyd the Undying
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Allakhazam's
EverQuest II Named Monster Information
Zone (Patch) Living Tombs (Desert of Flames)
Race Ghost
Level 61▲▲▲ Tier 7 Epic x4 , (Approx. HP: 600,000)
Location Priestess Court, in the water pool ( -151, -6, 102 ) /waypoint -151, -6, 102 Eq2map.gif
Reported Drops
Melee Attacks Crushing
Spell Attacks Cold, Divine
Special Attacks

Winds of the Ancient AOE (within range) Cold DD/Full Raid Knockback (30sec recast),

Resistances Crushing (100%), Piercing (50%), Mental (100%)
AA Exp Yes
Status Points Yes

What does this information mean?


Hints on Defeating

Almost all sources available (including RaidWiki, EQ2 RaidMobs, and many guilds) suggest that the key to defeating this monster is to kill him first and either ignore, mez, or charm the summoned ghastly seedlings. The initial wave of summoned seedlings return to the encounter after they are killed, but as epic versions (with considerable spell-casting ability), making it a wise choice to keep them alive until after Urzyd is dead.

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